HTTX (Holotable Table Top Exercise)
Senior capstone with UCF's METIL Lab: an instructor-led, multiplayer
tactical training simulation for 6+ participants, built in Unity with
Mirror networking. Trainees coordinate across role-specific views (law
enforcement, fire department, dispatcher, instructor) to contain a
simulated radiological theft as the instructor drives the scenario
through phased stages. Designed to eventually run on a holographic
table, though the team didn't reach that integration.
My main focus was role development: defining what each role could
actually see and do, from an instructor's exclusive control over
phase progression down to which cameras, tools, and units a given
trainee had access to. I also did some minor tooling work and light
level design, blocking out the hospital map we were handed empty.
UCF METIL LAB · CAPSTONEGITHUB ↗